Najin Che
I modeled, textured, rigged, weighted, and animated this model.
Left: a demo of Najin's facial rig utilizing blendshapes and facial joints.
Right: a demo of Najin's boy rig and idle animation.
Software: Maya, Substance Painter, and Arnold
Oasis Blitz: Bandit
I rigged and weight painted this model made by Jun Ishibashi. The animation was done by Elli Rainey. Bandit is a full body rig with FKIK switch for his legs and arms. He also has FK ears and tail.
Software: Maya and Unity
Fungal Fighters: Porcini
Fungal Fighters is 3D short film created in Spring of 2024. I rigged and animated this model made by Kathryn Lester. Porcini is a full body rig with IK legs, FK arms, and a ribbon spine.
Software: Maya and Unreal


Kristy
I rigged this model made by Elizabeth Simac. Animated by Shannon Rose Lindsay. Kristy is a full body rig with a ribbon spine and FKIK switch for her legs and arms.
Software: Maya
Mother Bird: Gu Huo Niao
The Guo Huo Niao was created for an independent short film called Mother Bird. In the span of 15 weeks, this rig took eleven hours. She has IK legs, FK wings, and a ribbon spine. I am also responsible for all assets of this project in addition to rigging.
Software: Maya
Mother Bird: Nan Ren
Nan Ren is a 2D puppet rigged in After Effects using the DUIK Angela pluggin. He is an IK puppet for the short film Mother Bird.
Software: Adobe After Effects